Thursday, May 01, 2014

Connected Learning: Playing, Creating, Making

The Institute of Play, a not-for-profit design studio, founded in 2007 by a group of game designers in New York City, pioneers new models of learning and engagement.
The meaning of knowing today has shifted from being able to recall and repeat information to being able to find it, evaluate it and use it compellingly at the right time and in the right context. Education in the early part of the twentieth century tended to focus on the acquisition of basic skills and content knowledge, like reading, writing, calculation, history or science. Many experts believe that success in the twenty-first century depends on education that treats higher order skills, like the ability to think, solve complex problems or interact critically through language and media.  Games and the related attributes like play naturally support this form of education. They create a compelling need to know, a need to ask, examine, assimilate and master certain skills and content areas. Some experts argue that games are, first and foremost, learning systems, and that this accounts for the sense of engagement and entertainment players experience.
-- read on Institute of Play website

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